Hand Painted Tavern | Mobile Art Test

A hand-painted, game-ready tavern built from concept art in one week, as an art test for a mobile game studio.

The Brief

I was given a concept art image of a tavern and one week to turn it into a game-ready model for mobile. It was my first hand-painted scene.

I treated it as a hero building and added some extra detail beyond the concept. It came in at 14k polys, within the typical 10k–20k budget for a hero building on high-end mobile, where a standard building sits around 5k–10k.

Hand-Painted Texturing

Every texture was painted directly onto the model in Substance Painter, which made it easy to judge the result in 3D as I worked. Getting soft colour blends in a hand-painted style was the biggest challenge.

The final textures are below.