Environment Artist & 3D Generalist
I build game-ready environments, modular kits and props, from blockout through texturing, lighting and optimisation in Unity and Unreal Engine. Levels shipped on PC, Xbox, PlayStation & Switch, plus 5 years in-house on 20+ VR/AR projects.
Open to freelance work and remote full-time roles.
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Spray Paint Simulator: Submariner DLC
Submarine modelling, level design, and environment development for the Submariner DLC.
Spray Paint Simulator
Environments, vehicles, and hero props created for a stylised painting game in Unity
Pre-Op Assistant - VR
Stylised characters, environments and animation for medical VR training.
Kel-Tec KSG | Modular Game-Ready Shotgun
High-fidelity real-time weapon with multiple loadouts, skins, and animation tests.
Concrete Walkways
Overgrown concrete environment study built in 3ds Max and Unreal Engine.
1892 Scottish Town
Historic 1890s Scottish town built for the Big & Blocky Challenge 2022, awarded an Honourable Mention.