Animated man in blue and white striped pajamas holding a mug, being pulled on a leash by a black and white dog, on a sidewalk with a wooden fence background, in a cartoon-style scene.
Andy Begg - Close-up of smiling man with a beard and brown hoodie, outdoors with green hills and rocky mountains in the background.

About Me

I’m Andy Begg, a freelance 3D Generalist and Animator. I work on environments, assets, and levels for games, as well as pre-rendered videos, VR/AR projects, and motion graphics. I’ve been working in games and interactive media for over seven years, covering everything from modeling and texturing to rigging, animation, and engine setup.

A man standing in a living room and kitchen area with colorful furniture and decorations.

Experience

  • Spray Paint Simulator (North Star Video Games, 2024): Built environments, props, and vehicles. Set up levels in Unity and optimized them for gameplay. Contract was extended.

  • Cognitant (2019–2024): Worked on more than 20 VR/AR healthcare projects. Created environments, characters, rigs, and animations for VR training.

  • Creatives in the Attic (2025): Made optimized buildings and environment assets for a mobile game. Helped set quality standards for the project.

  • Freelance: Produced VR environments, product renders, and interactive content. I also sell 3D assets on Fab and CGTrader, and some of my work has been featured in a Sketchfab seller spotlight.

A yellow boom lift inside a large industrial-style building with red brick walls, large windows, and yellow safety railings. The lift's arm extends upward, and there's a logo for Spray Paint Simulator in the bottom right corner.

Background

I worked in QA for 10 years before moving into 3D in my 30s to make use of my animation degree. I re-taught myself using Blender and other modern tools, and since then I’ve focused on games, VR, and interactive projects.

I studied 3D Computer Animation at James Watt College (HND) and the University of the West of Scotland (BSc).

Main toolkit: Blender, Substance Suite, Unity, Unreal, Godot, Photoshop, Marmoset Toolbag
Also experienced with: Character Creator, iClone, RizomUV, 3ds Max, V-Ray, ZBrush, SpeedTree, Premiere, After Effects, photogrammetry

A scenic landscape with a dirt path winding through a grassy field, surrounded by trees with orange and red autumn leaves. In the background, green hills, a cloudy sky, and a tall communications tower are visible.

Personal

I’m based in the Lake District and spend free time hiking, doing photography, and playing video games. The render above was inspired by hikes in Fife, where I used to live. I use inspiration and reference from real life, video games, and film/media in many of my projects.

I also enjoy learning more about game design and programming, particularly in UE5 (Blueprints) and Godot (GDScript).

If you’re interested in collaborating or have a project in mind, feel free to get in touch via my contact form.

Full CV Download