Retro Sci-fi Hydroponics Lab | Asset Study
A set of retro sci-fi props focused on asset creation, with detailed texturing in Substance Painter and procedural materials in Substance Designer. The finished props are dressed into a small lab scene in Unreal Engine, shown below with the asset kit laid out at the end.
This piece was built by following a tutorial course. I’ve included it to show my asset creation and texturing work.
Tools: Blender, Substance Painter, Substance Designer, Marmoset Toolbag, Unreal Engine.