Hire Me

Environment Artist & 3D Generalist, available now for full-time roles and freelance work. Remote, UK-based.

Environments

Modular kits, level art, set dressing and lighting, from blockout to final.

Props & Hard Surface

Weapons, vehicles, machines and furniture with clean topology and efficient UVs.

Materials & Texturing

PBR texturing in Substance Painter and tileable procedural materials in Substance Designer.

Engine-Ready Delivery

LODs, collision, lighting and scene setup in Unity or Unreal Engine 5.

Get in touch

Tell me about the role or project and I’ll reply with availability and a quote.

Or email andy@andybegg.com