Hire Me
Environment Artist & 3D Generalist, available now for full-time roles and freelance work. Remote, UK-based.
Environments
Modular kits, level art, set dressing and lighting, from blockout to final.
Props & Hard Surface
Weapons, vehicles, machines and furniture with clean topology and efficient UVs.
Materials & Texturing
PBR texturing in Substance Painter and tileable procedural materials in Substance Designer.
Engine-Ready Delivery
LODs, collision, lighting and scene setup in Unity or Unreal Engine 5.
Get in touch
Tell me about the role or project and I’ll reply with availability and a quote.
Or email andy@andybegg.com